The Digital Scholarship Centre offers access to gaming consoles and our VR studio can be used for learning, testing and experiencing VR content.
![](https://dsc.library.ualberta.ca/wp-content/uploads/2020/02/virtual-reality.png)
Virtual Reality
Studio
VIRTUAL REALITY
The DSC has one Valve Index VR system, an industry-leading VR kit that offers a high-definition display and advanced motion tracking. Experiences and games we currently provide include Google Tilt Brush, Google Earth, Beat Saber, Free Diver and more.
VR Studio Policy
- VR studio is bookable by the University of Alberta, faculty, staff, and students
- Maximum occupancy – 3 people
- VR Studio and all equipment are for academic, non-commercial use.
- First-time users need to complete a tutorial with a designated DSC staff member
- No food or drink in the VR studio
- Equipment cannot be removed from the room
![](https://dsc.library.ualberta.ca/wp-content/uploads/2020/02/joystick.png)
Gaming Studio
VIDEO GAMES & GAMING
The Digital Scholarship Centre is an academic centre designed for hands-on learning. We are pleased to offer a gaming space for those wanting to experience and learn video games.
The gaming studio has two video game consoles: a Nintendo Switch and a PlayStation 5. We have a small selection of games, these include:
Nintendo Switch
- Zelda Breath of the Wild
- Animal Crossing
- Super Mario Maker
- Super Mario Odyssey
PS5
- It Takes Two
- City Skylines
- The Sims 4
- Horizon Forbidden West
- God of War Ragnarok
You can also bring a game for the consoles if you wish.
Gaming Studio Policy
- 2-hour bookings per person, per day during DSC open hours.
- You can bring others with you for your gaming studio session but the room capacity is a maximum of five people.
- No food or eating in the gaming studio. Drinks with lids are permitted.
![](https://dsc.library.ualberta.ca/wp-content/uploads/2020/01/platform.png)
Software
The DSC provides access to a variety of virtual reality and gaming software. This includes Terragen 4, Autodesk Maya and Eagle. Our high computers have a large RAM capacity to handle data-heavy media projects. You must book a time to use the computers. Visit the Software page for more information.